A huge thank you to each and every one of you on the Snowman team, past and present included. Your team is everything, and so today I want to celebrate our team more than the products we’ve made or the brand we’ve built. I’ve learned something from every single one of them. Not just the people working here today, but even those who have come and gone throughout the years. Our team has become a second family (and set of friends) and I’m truly grateful for each and every one of them. We hope we’ll make a difference out there, even if it’s in a small way. We’re closing in on thirty people and we’re busier than ever making things I’m really proud of. What were we going to focus on for the next few years? The stars aligned and we teamed up with my good friend Sam Rosenthal on Where Cards Fall, which accidentally kicked off our quasi-publisher journey. We had a hit on our hands and started to think about what was next. But that led us to start working on what became Alto’s Adventure, and, two and half years later when the game came out, so much changed. Another thing led to another, and we started working on a more “real” video game. One thing led to another and we got into making our first game (Circles). Checkmark came out, and while it was profitable and well-reviewed, we didn’t exactly hit the jackpot. Well, things didn’t exactly work out that way. I was young, naive and hadn’t thought about the future in any real way. The idea was that I’d quit my job, we’d finish the app, we’d launch it, I’d probably go relax on a beach in Thailand for a while, and then–and then who knows. I knew I had an idea that I was passionate about (Checkmark) but had no real plans beyond that. Truth be told, I had no idea what I was doing. It feels like just yesterday that I wrote this.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |